World / E-commerce
01.07.2008 08:16
ecommercetimes.com
Virtual worlds, despite all the press attention of late, are still in the early stages of development. Virtual worlds came into existence several years before YouTube, MySpace and Facebook, but their adoption rates pale in comparison to these services. Only 7 percent of Internet gamers ages 13 and older visit a virtual world on a weekly basis, according to a recent Parks Associates survey.
World
E-commerce
English
Українська
Русский
Date: 09 January 2009 - 19:51
Number of sources in English: 130